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Episode 24: “After the Rice-Growing Experience (Part 2) — Tools and Actuality”

What does “actuality” mean, exactly?

It’s close to what we’ve been calling reality.
By actuality I mean “a sense of reality as a felt, living experience”what wells up in you right now. It’s a deeply private feeling.
By contrast, reality refers to objective realitywhat society has accumulated and made conscious from the past, a publicly shareable sense.

Strictly speaking, when I’ve said “reality” up to now, I’ve often meant actuality.
This actuality seems to undergird the feeling of “I am myself”—a basic assurance for living. (*1)

Then what do you mean by actuality as a value of tools?

Tools, Actuality, and the Turn into Services

As I’ve said a few times, acts mediated by modern tools tend to collapse into mere “tasks.”

Because machines do so much, action and outcome are simply coupled—if you learn the controls, anyone can get pretty much the same result.

That’s good in ordinary terms, but it removes the instability of not knowing whether things will work (*2), so there’s less trial-and-error and learning. (Of course, it’s a matter of degree.)

That trial-and-error is what we often call meaningfulness—or, put differently, actuality as a felt, living sense of reality.

Older tools are simple, so you have to face what’s in front of you, tinker, and grow your skill.

That’s where meaningfulness—and thus actuality—emerges.

You could say modern tools are more public, while old tools are more open to private feeling. Or: in modern tools, skill has been mechanized as a service.

So basically, older tools make it easier to feel meaning or vitality. I kind of get that.

Also, because older tools often require cooperation, they create spaces where that privately felt meaningfulness can be shared.

I suspect modern tools traded that built-in joy and delight for convenience—by enclosing it as a service inside the machine.

Service-ification and the Pain of Idleness

I think the essence of urbanization is letting go of the tie between tools and skills and replacing it with services.
But that’s also said to have made life harder in a certain sense.

Really? If life’s more convenient, wouldn’t it be easier?

You’d hope so—but humans are complicated.

For most of human history we were nomads, hunting and moving; climate shifts pushed us into settled life with farming and storage.

As a result, the cognitive and behavioral capacities that were fully exercised in nomadism lost their outlet, and humans became “animals with surplus cognition.”

“Surplus cognition”…? I’m not sure I follow.

In short, the cognitive power we used to engage fully no longer had enough to bite into, so we became idle.
There was plenty of work, but it became patterned, and the opportunities to think and experiment each time shrank.

Philosopher Koichiro Kokubun argues that because idleness/boredom hurts, escaping it became a major human task. (*3)

If that’s true, what about now? If city life services out tools and skills, then there’s even less to think about.

But modern people seem busier than ever—are we really more idle?

We are busy—
but as tools/skills get service-ified, you need more money to pay for them, so you work more.

To earn more, you increase efficiency, which pushes more service-ification.
So a cycle advances: more of the surrounding world becomes service, and more cognition is left unengaged—a vicious circle.

Much of modern busyness is information processing; meanwhile, hands-on acts that generate actuality are fading.

I’m still sorting this out—so what should we actually do?

Kokubun proposes two paths: “being human” and “becoming animal.”

I take that to mean savoring things deeply and immersing yourself.
In that sense, older tools leave more room to savor and immerse.
And in a way, that’s luxurious—because if you calculate money and efficiency, modern tools “win.”

Huh. I’ll need to chew on this.
By the way—how does any of this relate to architecture?

I think doing beats thinking here.
Actuality isn’t grasped by thinking—it’s what wells up in you when you act.

And even if my design practice doesn’t change overnight just because I’ve had these experiences, architecture builds the environments humans live in
so how humans can live better is an everlasting theme.

In that sense, reflecting on actuality and tools is to reflect on architecture.
If the only way to understand it is to try, then we should try.

I’ve long felt that architecture should be able to receive and hold a person’s “will to engage with the environment.”

Buildings are more joyful—and more alive—when you can participate, rather than having everything pre-arranged.

From that angle, I believe the lens of tools and actuality will connect back to architecture somewhere down the line.

As tools scale up for efficiency, human involvement thins out.

I framed this as “skill being mechanized as a service.” That lens feels promising: if we view urbanization as the process of replacing tools and skills with services, then the evolution of tools maps onto urbanization.

The perspective here is that pursuing the same value set (efficiency, etc.) pushes service-ification, and the felt sense of actuality gets lost.

You could object that the city has plenty of lived intensity, and shouting “we’ve lost something!” isn’t productive—I agree.

What matters is to present good alternatives. I’m not there yet—but I do feel I’ve found something good.
So I’ll keep cultivating it—and the only way is to do it.

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